PS5 DO NOT OPEN
A disturbing survival horror, influenced by escape room mechanics
Inspired by true events, award Winning Do Not Open is a tragic story about one man’s battle to retain sanity and fight to shut out the voices in his head.
Under immense pressure in a terrifying and oppressive environment, Michael J. Goreng, an infamous zoologist and epidemiologist is trapped within a warped version of his own house. His wife and daughter are in severe danger
Escape the house whilst dealing with a mysterious paranormal threat, stalking you and your family. The pressure is intense as a clock in the bottom corner ticks down to zero. The clock stops. You must get out of the room. NOW
Old School Survival Horror
- Designed around the true survival horror values of vulnerability and fear –with mechanics such as permadeath and an emphasis on hiding instead of fighting.
- Each new game will have a new house layout, key objects will be in different locations and with over 2,193, 360 different puzzle combinations, each playthrough will be a complete experience from beginning to end
Procedurally designed, for Replayability
Optimised to perform at it’s highest quality on the PS5 running at 4k@60fps, and featuring volumetric Lights & Fog.
€35.00
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Description
A disturbing survival horror, influenced by escape room mechanics
Inspired by true events, award Winning Do Not Open is a tragic story about one man’s battle to retain sanity and fight to shut out the voices in his head.
Under immense pressure in a terrifying and oppressive environment, Michael J. Goreng, an infamous zoologist and epidemiologist is trapped within a warped version of his own house. His wife and daughter are in severe danger
Escape the house whilst dealing with a mysterious paranormal threat, stalking you and your family. The pressure is intense as a clock in the bottom corner ticks down to zero. The clock stops. You must get out of the room. NOW
Old School Survival Horror
- Designed around the true survival horror values of vulnerability and fear –with mechanics such as permadeath and an emphasis on hiding instead of fighting.
- Each new game will have a new house layout, key objects will be in different locations and with over 2,193, 360 different puzzle combinations, each playthrough will be a complete experience from beginning to end
Procedurally designed, for Replayability
Optimised to perform at it’s highest quality on the PS5 running at 4k@60fps, and featuring volumetric Lights & Fog.
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